Search


Entries in Scott's Thoughts (3)

Scott's Thoughts: Batman Earth One

It was in the waning days of 2009 that we got our first look at what was to come. Alex Segura from DC Editorial gave us a little insight into what was to come. They would be called Earth One and whether they wanted to admit it or not it was clear that they were going to be largely inspired by the success of the Marvel Ultimate line. But when they launched the Ultimate line they did so on the back of a creator that most of the comics industry was completely unaware of. Brian Michael Bendis may have become one of the most recognizeable names in the world of comics these days but it is largely because he was able to take yet another attempt at relaunching the Spider-Man franchise and telling an alternate version of his origin story in the guise of modernity and make it work. It had only been a year since Spider-Man: Chapter One had failed, and that had been written and drawn by John Byrne, who hadn't yet really detonated his career. And this was going to be a guy who was known basically for crime stories under different guises and an artist who was known basically for being incredibly fast. These were creators that few were really excited about seeing a new take on Spider-Man from. And yet they succeed in ways no one would have expected.

Earth One was going to be a different beast all together. Big name creators taking a crack at the biggest name characters DC had to offer. The All-Star line had been a previous attempt at a similar idea but didn't see the kinds of success that most expected, largely because it was hindered by delays. This was going to be a series of annual graphic novels. First we would see J. Michael Straczynski, who had written an incredible run on Amazing Spider-Man (as long as you ignore where editorial inserted their will and changed his story) and Shane Davis, who had just built a name for himself with the success of his take on the Green Lantern Mythos with Final Crisis: Rage of the Red Lanterns, take on a reinvisioning of the beginning of Superman's story. And it was met with nearly universal praise (though some people seemed to think that Clark wore too many hoodies and was somehow depicted as "emo"). But no matter how successful that first book was it really didn't matter. It wasn't the one that everyone was going to be swooning over. 

Batman Earth One by Geoff Johns and Gary Frank. It was going to define the success of failure of the line. It wouldn't come out for 2 and a half years after the announcement. But it would be the book the initiative would be judged by. At a slim 144 pages it would take a lot to shake the foundation of the Batman franchise. It would take a lot to be seen as a definitive work of either of these incredibly talented creators careers. It would take a lot to be enough to measure up to the success of Scott Snyder and Greg Capullo's current run on Batman which has been largely seen as one of the best Batman runs of the last several decades. It would take a lot to even be the most important Batman release of the month of July, what with Christopher Nolan's Batman The Dark Knight Rises releasing less than 2 weeks afterward. To be any of those things it would have to be more than what we were expecting.

You are not prepared. You will not expect the contents of these pages. They will blow your mind.

Geoff Johns has recrafted the Batman origin story in the kind of way that no one would expect. Gary Frank has brought Gotham to life with such explosive vigor that you almost expect it to be real. It is at once an amazingly familiar story, yet still somehow foreign. This is a whole new spin on what we all know an love, without taking away all of the touchstones. There are so many things about the telling of the tale that leave you salivating for more.

People often think of Batman Year One by Frank Miller and David Mazzuchelli as not only Batman Year One but as Jim Gordon Year One. The tale being as important to the title character as it is to the only man willing to work with the vigilante no one wants to acknowledge in the shadows. Geoff Johns makes Batman Earth One not just Batman Earth One, not just James Gordon Earth One ... but also Alfred Pennyworth Earth One.

Alfred is as much a part of Batman's story as his parents. As much as the murder in the alleyway. As much as the rigorous desire to train all over the world at the feet of the masters. Without Alfred, I believe that it could be argued that there would be no Batman. Never before has this been so perfectly portrayed in the pages of a comic. Alfred is altered so deftly, so incredibly, so perfectly by both the work of Johns as by the work of Frank. simply looking at the initial character sketches provided all the way back in 2009 indicate how different the character would be. And while this Alfred Pennyworth serves as Guardian of the young Bruce Wayne much the same as any other telling of the story and serves as equal parts conscience and confidant to the adult Bruce Wayne as any other telling ... but as similar to any other Alfred as he is in these two important ways he is as different as could be in oh so many other ways.

Johns also tweaks the rest of Gotham in ways that no reader will possibly expect. To go any further into the meat of the story or the changes that he has made would, I feel, spoil much of what is magic about this story. Allow me to instead say that if you are looking for a great read this summer that will get you excited about what comics are capable of these days, if you are looking for something to read this summer that will surprise even the most knowledeable and seasoned of comic fans, if you are looking for something to read this summer that will change the way you look at Batman in a way that you haven't changed how you look at Batman since you went to the movie theaters the weekend of June 10th, 2005 to see Batman Begins ... look no further.

This book is the book to read.

This book is the superhero book of the summer.

Scott's Thoughts: Geek & Sundry

The internet has served to bring disparate groups of all different kinds together. All kinds of folks wearing tinfoil hats and agreeing with one another ... it's chaos. But it's delightful chaos. The more these groups gather together online the more we seem to benefit from their communal conversations. All kinds of things worth talking about these days.

The first of these online collectives that I'll bring your attention to though is Geek & Sundry!

A gathering of geek royalty of all kinds, Geek & Sundry is a Youtube collective working on making sure that we have plenty of video podcasts to entertain ourselves within our geekly lived. 

Wil Wheaton's TableTop has become a phenomenon of it's own out of the available programming on G&S and has people of all sorts finding out about boardgames that they'd never heard of before. It's really quite thrilling. Watching internet stars and genre television celebs alike play Ticket to Ride and Small World is really fun. If you're only going to check out one of these shows it's the one I'd recommend most highly.

As a matter of fact I won't even make you go to the website to check it out, here is the most recent episode:

So there's that.

The other shows on G&S are also fantastic. If you're a sci-fi/fantasy fan then I would definitely recommend checking out Sword & Laser, it's a fantastic show. If you're looking for more of a DIY Life Diary then check out Felicia Day's Flog (Felicia Blog), it's often funny and usually informative. The other shows haven't caught me as much (though this is the new go-to place for The Guild, which I would always recommend) but that's not their fault ... even I only have some much time to consume media.

In the next few weeks I'll try to highlight some of the other nerd/geek/art collectives that I've come across on the net that I think are worth checking out.

But until then, check out Geek & Sundry. I think that there is something there for everyone.

Scott's Thoughts: Mind MGMT #1

It certainly doesn't hurt that I have met Matt Kindt on several occasions and have always found him to be pleasant if not outright charming. It also doesn't hurt that I have read many of his previous works and have always found them engaging and entertaining. And if this were a lesser book I could imagine my past experiences coloring the way I talk about the book.

But Mind MGMT is not a lesser book.

It is a spectacular book.

The art is fluid and accessible, though some super-hero purists may not find it to their liking, but I would challenge them to read the book nonetheless as even though it may not be to their crisp-line-heavily-photo-referenced tastes it achieves a great story telling pace and suits the narrative quite nicely. The pacing is whip-smart and the characters are, at first blush (which is all you can really get from a first issue), human and complex. 

The thing about this book that I really think people are going to get attached to quite quickly is the secret nuggets hidden within the book and information that is peppered throughout in ways that many writers wouldn't think to include. Wrapping the frame of each page is, what appears, to be content instructions, such as "When filing report all essential details must fall within the solid "live area" box. This is the border for a standard, non-bleed field report", but if you read them on each page you get additional content, you get insight into the world in which the book lives. It's a brilliant and subtle way of executing such an easter egg, which other creators have done to differing levels of success in the past (Jeph Loeb and Chris Bachalo in the pages of The Witching Hour, Joe Casey and Giuseppe Camuncoli in the pages of The Intimates, as well as Kindt in the pages of his most recent graphic novel Revolver), and this is definitely the kind of thing that I can imagine having to go back and re-read after having finished an issue and realizing that I had forgotten to read the gutter content since I was so taken by the pages of the actual issue.

Which is exactly what Kindt wants. He admits in the back matter of the first issue that he has been a "trade waiter" for a while now and that when he was given the opportunity to work on a monthly comic that he wanted to make sure that it was the kind of comic that he would want to buy. And I hope he achieved it for himself, I know he achieved it for me. The hidden pieces from the frame, the short story on the front and back inside covers, the short story at the end of the issue ... all add up to the kind of release that gets me excited to read. Most of the comics that I think make the most of the single issue format are like that. The releases from Brubaker and Phillips that include both a bit of journaling from the creators and an essay from one of their friends. The kind of letters pages that you can only get from The Walking Dead, Invincible, Powers, and Savage Dragon. The additional content provided by Richard Starkings in the pages of Elephantmen (also out this week!). And he lets you know that the extra content in each issue will be exclusive to the single issues. To reward the people who are willing to come out to shops and get the issues.

I say all of this and I haven't told you a single thing about the book. And I feel like I could get away with not telling you anything and based solely on the passion with which I speak that you should go check it out.

But I won't.

The book is about a young woman, who is a true crime novelist, trying to uncover the truth, despite the desires of her publisher, behind a mysterious commercial airline flight, during which all the passengers were suddenly and simultaneously struck with amnesia. As the rest of the story unfolds we see shady characters in the background and hear heart breaking stories of the people whose lives were ruined by their having been on the flight. People who no longer recognize their spouses or children. And yet the story presses on (I hope that as the story weaves that we might see more of what happened to the passengers in the additional content supplied in each issue). It's clear that in one instance we are in for a ride of breakneck proportions but that there will be the chance to have side moments and more of the history of the story unfold in the aforementioned extra content. And I have to say that I look forward to reading the next issue. But even moreso that I look forward to re-reading the first issue. And to talking with other people about the issues as they release. The way that I used to talk about episodes of LOST with friends and co-workers. The way that I talk about issues of Morning Glories with my employees. And I look forward to hearing ideas and theories that others put forth that make me want to go back and give each issue a 3rd and 4th reading. And I hope you'll come along on the journey with me.